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video games

The Bethesda Cult

    There I was, sweating in my uncomfortable seat, surrounded by the sounds of obnoxious unsynchronized clapping. Todd Howard had just made his usual appearance on the annual E3 gaming expo stage. The crowd was anxious, awaiting their anticipated announcements, ready to possibly be disappointed. Myself? I wasn’t at the expo enduring the claustrophobic …

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Rule 34

My first love was Misty from Pokémon. Those legs, that sass, she was absolutely perfect. No one else could ever compare. When I played the games, I’d hang around her gym and pretend that we were on a date. I built my team to be strong against her weaknesses so I could always protect her. I used to fantasize that she’d become intrigued by me when I had beaten her. That she’d become obsessed and fallen head over heels in love with me. It was just a silly fantasy, but I enjoyed it when I was younger.

The Stars of Bigface Marsh

It was cold. Cold and dark. That’s all I could feel when I stared into the black abyss, that made up its eyes. There was a tingling sensation in my feet, that slowly rose up in my body like panic trapped inside of me. I felt changed. I don’t know what he was doing to …

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The True Story of the Theater

It’s not something whispered about in certain circles, it’s not something that comes in a plain-looking jewel case, it’s not by a nameless untraceable developer… and it’s certainly not supernatural. The game in question is indeed called The Theatre (r before e), and was developed by a company called Salida Software. I’m fairly certain it’s an English company, despite the Spanish name. As far as I know, all they made was learning software (I have a maths suite from them somewhere around here), so The Theatre was probably meant to be some sort of edutainment game. The game was obviously never finished, probably from lack of funding or the whole company going under.

Lavender Town Syndrome

Lavender Town as seen in Red and Green The Lavender Town Syndrome (also known as “Lavender Town Tone” or “Lavender Town Suicides”) was a peak in suicides and illness of children between the ages of 7-12 shortly after the release of Pokémon Red and Green in Japan, back in February 27th, 1996. Rumors say that these …

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