Tunnels

March 29, 2013 at 12:00 AM
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Before I begin, there are two pieces of information you must consider.

Have you ever noticed that whenever a mirror is reflected into another mirror, after multiple reflections it begins to fade into a darker and greener infinity? The mirror can be cracked or completely unblemished; it simply does not matter. The light will always disappear and greenify the deeper the reflection tunnel runs. It is not wise for one to purposely create these tunnels, but for the curious, which I’m assuming you are, they are at least very interesting.

Secondly, yes, you’re doppelganger does live as your immediate reflection on the surface of the mirror. The good news is they are harmless. They live as you do, as clueless to as you when they see you in their reflection. Why should they question your intentions when they have none themselves? They live with as much or as little peace as you do in a single reflection.

It need not matter the day, place, or position of the moon for this to occur, though the darker it is, the easier it is for them to approach. It would also be a good idea to note the precise time at which you begin for reasons that will be made clear later. You must have two large mirrors facing each other with roughly one meter between them. Stand between them, and do not make a sound. In fact, the location you choose must be free from any extraneous noise. This is of the most upmost importance. They frighten easily, especially in the beginning. You must be able to see your entire reflection in the mirror you decide to face.

Count as many frames as you possibly can over your reflection’s shoulder until the greenness and darkness swallows the last remnants of the reflection. Depending on the amount of light in your location, this should take anywhere from ten to twenty minutes. Feel free to take your time. As your eyes strain to count the last visible frame, you should notice pale shapes emerge in the furthest green of the mirror tunnel before they retreat into their infinity again. This may just be a trick of the mind at first, but slowly you will begin to see them more and more frequently. Once they begin appearing at more and more regular intervals, you may notice an uneasy expression appear on your reflection’s face although you may feel your own face at ease. Step out from between the mirrors immediately at this point, exit the room you were in, and lock the door behind you. They have awakened.

If on the second day you feel as curious as the first, you may repeat the same process as described above. It must begin at the exact same time you had started the previous day, hence having write it down. Those things that you may have glimpsed at for only a few seconds may reappear more readily if you have earned their favor. Your reflection may appear a bit shaken, but that is only a trick of the mind and nothing you need to worry about. Once you have finished counting back as many frames as possible, blink only once to refocus yourself. You should not close your eyes again, not that you actually could if you wanted to. You may begin to notice that they appear not only in the darkest frame of the tunnel, but now in closer frames. You can’t make out anything that could be considered a face, give or take the blur of what could resemble teeth.

Don’t let your curiosity blind you. Looking for human similarities in them is fruitless, even though you will continue to try to understand them. If ever they appear in any frame less than 6 away from your own reflection, they have become too comfortable with you and you with them. They have become too beautiful to ignore. You have become too focused on them to notice your own reflection, pointing, warning you about the thing reaching through the mirror behind you.

Credit To – MichiganAM1

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If You Lost a Loved One…

March 22, 2013 at 12:00 AM
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There is a way that you can bring back a loved one after death. I wouldn’t recommend it, though. Death is final and cheating it always leads to bad results. But you’ll want to know anyway. Well, here you go:

Go to the cemetery that your loved one is buried in. This only works for those who’ve been buried, though (there’s probably another method for cremation or something, but I don’t know it). Make sure that you take the one material object that is most important to you with you. The emotion from this object, this sacrifice, will provide your power. Take it to the plot of your loved one and bury it over their grave. You don’t have to go very far down, so don’t worry about running into the slab or anything. Before you cover up the hole with your object, don’t forget to add a few drops of your blood to it. This imbues the ritual with your own life essence and… draws them in.

Then comes the final steps. Take a small handful of dirt from where you buried your object and swallow it. Disgusting, but necessary. This creates the link between you and where you need to go. After that, get yourself as comfy as you can and fall asleep upon the grave.

If everything was done correctly (and you get a bit lucky) you’ll awaken to find yourself standing at the gate of the graveyard. It will be dim, foggy, and you’ll notice a lack of color in this drab place. You’ll also see that there seem to be people wandering around the gravestones. Exactly how many and what they’ll look like will depend on the cemetery you went to, but I’ve never heard of a location not having at least a few dozen of them wandering around.

Whatever you do, stay away from them. These are the shades of those left behind from failed rituals or weak spirits drawn from the surrounding areas to the power of your blood and object. Even if you recognize some of them, do not go near them. They’re little more than instinct now and desire one thing above all else: life. They want another chance to live and crave nothing more, even if the shade’s mind is so far gone it doesn’t even recall why. And if one catches you, it WILL try to steal that life away from you.

They may notice you, they may not. If they do, evade them. It shouldn’t be too hard as they’re reflexes and control are not nearly as sharp as they used to be. Avoid them and look for your loved one. The person may be at their grave or wandering the walkway. You may even find them hiding, terrified of the scene before them.

When you finally see your loved one, stop. Don’t go near them yet. Call out the person’s name and wait. If the response seems genuine, everything is going as plan. If the response is delayed, quiet, distant, or not even present, then hold on. Ask, from a distance, what was the one thing the person hated in life. As these shades progress and their minds dwindle to nothing, some of the first things to go are the memories of the things they hated in life. Any bad memory that makes life seem terrible would slip away to be replaced by that deep desire to return to the living. If your loved one’s answer seems legitimate, take their hand and pray that you weren’t wrong. If you are, you may find yourself as a replacement shade wandering this foggy graveyard.

Be aware their hand will be cold. Freezing. Like grasping solid ice; but never let go. Even if your hand starts going numb and your fingers turn black, do not let go. After feeling that rush of life touching their hand and immediately losing it moments later, your loved one may not be able to resist the urge to take it all from you.

Take your loved one back to the gate, avoiding other shades as you can. More may notice you now as your living body is connected to their realm via your lost loved one. Be quick, be decisive, and DO NOT let go of your loved one’s hand.

Should you make it and step through the gate of the cemetery, you’ll find yourself back in the living world; however, this time your loved one will have rejoined you at your side, still clutching your hand.

To the rest of the world, it will just seem like your loved one went on a long trip somewhere and recently came back. Nobody will be able to recall where it was they went or what they did there (well, nobody except you and your loved one) but they will be happy to see the person’s return.

After this, I suggest that you never stay in one place too long. Keep moving, keep roaming. The more random your journeys, the better. The moment you start to see the sickly, pale look come across your loved one’s face or the bit of decay that might start forming on your skin, move. Death hates to be cheated, and if he catches up with you and your loved one, he’ll make sure that you both feel every bit of the rotting sickness that will build up in your bodies until your loved one once again falls to the grasp of death and returns to the cemetery. This time, however, they won’t be alone. You will be joining them.

Maybe you’ll get lucky, though. Maybe someone might make this journey for you. They’ll take your hand and drag you back to the world of the living… only for it all to start over once again.
Credit To – David

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The Girl

March 14, 2013 at 12:00 AM
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This is the story of a girl. She is no ordinary female, however. She is, at first glance, the most beautiful and attractive girl you will have ever met in your life. She has every trait a man could want. She has a magnificent body, a wonderful personality, an unbeatable sense of humor, a kind heart, and she is extremely intelligent.

There is but one way to make this girl yours, and you must follow these instructions exactly. It may seem a simple task, but it is far more treacherous than any tall, anorexic man with a complexion condition you may ever come to face in the woods or any pale faced, 17 year old Joker fanatic you could ever have the privilege of seeing at the foot of your bed. No this girl is much different. There are 8 steps you must follow precisely to make this girl yours, so precisely in fact that I would advise you to take this with you when attempting the trial.

1. Make sure its her. You don’t want to be performing some mystical trials you found on the internet to some random chick you thought was hot. She often roams outside flower shops, jewelry stores, and beauty salons, mocking those earthly and mortal possessions that will never be as valuable or fair as she. This girl will appear as I stated before. She changes with every man (or woman). To whomever she meets, she will be the most attractive person that individual could ever dream of. Upon approaching said woman, even her age will change to match the exact date, hour, and second of your own. Aphrodite herself wields no chance of competition. She will be wearing, regardless of the season, a light blue loose long sleeve shirt. She will have on black skinny jeans. The clothing does not have a brand. She is wearing two diamond earrings and a bracelet with several colored, pearl cubes on the loop. Every cube is a different color.

2. Approach her confidently. This is crucial, and I don’t mean that as in YOU’LL FRICKIN DIE IF YOU DON’T, but she may wave you off. All women like a confident man, especially the perfect one. When you get to her, provided that you look confident (not douche bag confident but enough), she will simply look at you and await your first words. You must utter this sentence exactly. “I have come to earn the perfect partner. Does she accept my trial?” If she does she will simply state “The trial has been accepted. It shall begin at [local restaurant name] at 8:00 PM.” If she does not she’ll just reject you. If you are rejected, you will never see this girl waiting outside any store ever again. She will leave your life completely, because although you thought you had chosen to interact with her, it was really she who had chosen you. You will, in turn, spend the rest of your life seeing every other girl as nowhere in comparison. You will live an existence of regret, depression, and self-destruction.

3. First date. You must arrive at the restaurant by 8:00 PM or you will never see her again. Don’t worry about reservations or anything. They are already placed. When you see her, be casual, confident, and friendly. It wouldn’t hurt to look good either. Don’t worry about the mystical talk anymore. Everything from now on will be as if she was just a normal date aside from a few exceptions later on. Be casual, funny, considerate, happy, and charming. Have fun, but above all, DO NOT MAKE HER SAD. To know how to get around this ask her “What elements of this world bring your soul pain?” She will list you everything that makes her unhappy, angry, sad, depressed, and just plain not happy. For the next nine dates you will need to know these. Feel free to list them as she tells you. It is crucial you don’t make her upset. If you do AT ANY POINT skip to the end.

4. You will have set up a second date by the end of the first one. If you didn’t then you have the wrong mythical girl, because this one will have set a second date. Do the same as the first. Just have fun. You may have noticed by now that she never seems to smile. She may smirk, but she never smiles. She even seems to laugh without smiling. This comes into play later. After the date is when things are at a make or break spot. She will tell you this “The time is right. Commit me”. She will then walk away as if nothing happened. Do not follow her. You must get back to your living quarters (house, condo, apartment, mansion, box ‘o’ shit, whatever you live in) as quickly as possible. When you get inside you will find a book and a vial full of clear liquid. Take these to a window where the moon is visible. Open the book. It will be full of pictures of the girl. in every photo she will look sad and depressed. if you look closely you should see small pearl trinkets, much like the ones on her bracelet, sitting next to her in the pictures. At the back of the book will be a photograph of the girl wearing what she was on the day you first talked to her. She will look neutral. Not sad nor happy, but neutral. Open the vial of the clear liquid. On that picture, drop one drop of the liquid from your fingertip onto where the girl’s heart is. Then take another drop and place it on your chest where your heart is. You must then douse the window with the rest of the liquid while the moon shines trough. Make a circle with the liquid with the moon at the center and stand in front of it. You must then say “I commit myself to the perfection and the perfection to me. Let the bond commence.” A single beam of moonlight will shoot through your window and hit you in the chest. As you fall backwards you may feel a slight sting as the liquid drop literally absorbs into your heart. The liquid on the picture will also absorb. If you go back to the picture now, you will notice that you are standing beside her in some generic cute couple pose. She will still seem neutral, but as long as you complete Step 5, that will not stay for long.

5. You will receive a call on your cell phone some time in the next week (if you don’t own a cell phone you’ll be shocked to notice that you do now). It will be her. Her contact will be listed as whatever name you find most desirable. The number she calls you from will be “1″. That’s it. She will ask if she can come over and watch a movie. Obviously you say yes. When she arrives, you will be greeted upon opening your door with a smile. A smile that could stop time, level mountains, extinguish the sun, set Antarctica on fire, end civilizations, and create world peace all in the same day. it will be the most beautiful smile you will have ever seen. Your soul will be filled with so much happiness that you will feel faint or intoxicated. You yourself will not be able to stop smiling in return. You will, to put in simple terms, absolutely love her. Eventually this will be interrupted by four simple words. “Can I come in?” You then go about watching the movie. Maybe make some snacks. At the end of the movie, she will get up and go for the door. Before she leaves, ask her “Was the bond accepted?” She will turn around, wrap her arms around your neck, and give you the biggest, deepest, and longest kiss you have ever experienced and will ever experience. When she lets go, she will leave. Feel free to pass out now from ecstasy.

6. Continue dating. That is the only objective right now. Remember to NOT MAKE HER SAD. This includes even insinuating sex. Until you have completed Step 8 you must always watch what you say or do. If you have EVEN ONCE skip to the end. She will begin to look different every time you see her. Her clothes will never wear as well the next day. Her hair will also fall different every time you see her. She will also never run out of things to tell you or discuss. Just go along with this step until the 30th day you’ve been together.

7. It is day 30. Upon arriving to your set date, you will notice something. The girl you once loved is now wretched and ugly, almost like a corpse. Her eyes are sunk back in her protruding forehead. Her skin sags from every inch of her body. She is grey. Her skin flakes off. Her hair is white wherever there isn’t a bald spot. Her frame is bony and hideous. You must complete this date as though nothing has changed. Love her as if she looked the same. If you upset her or have upset her skip to the end. It is the “True Love” trial. Get passed the looks and find her beautiful anyway by the end of the date, and you will be fine. When you take her outside after the date, you must kiss her once for at least 3 seconds on the lips. Her skin will then fall away revealing the girl you saw on the first day, beautiful as ever and beaming at you as she stares into your eyes. Feel free to the kiss her as passionately and as long as you want under the full moon (it will be full).

8. The final day in your test has arrived. You will know because you will awake and your heart will be glowing. Literally glowing through your chest (you’re not Iron Man don’t get excited). She will call you on your cell and say “Now is the time of reckoning. Are you prepared?” At this point, if you answer “Yes” things will proceed. If you say “No” then you will never see her or hear from her again. She will arrive at your house on the beginning of the next hour. She will enter and head straight to the bedroom (before you ask, yes this is exactly what it sounds like). Follow her. She will undress. You should follow. Then get down to business. When you both are done, the glow in your chests will become extreme, knocking you both out. When you awake, you will be infatuated with the girl, and she with you. This will wear off slightly after about a month, but you will always remain in the “honeymoon phase”. You can now say whatever you like. She is yours and you hers. Enjoy your life.

IF YOU MADE HER SAD BEFORE STEP 8:

Get to your home as quickly as possible. If you haven’t put the liquid in your chest yet then you need only burn the book that is laying on the table. if you have then this is where it gets tricky. You have to stab yourself in the heart. Literally breaking your heart will disable the bond. You must also burn the book with the pictures in it. Keep the blade in the wound to keep from bleeding to death and call 911. If you fail to burn the book (and break your heart if needed) within one hour, the girl will break down your door. Her hair will be jet black, along with her eyes and finger nails. She will be wearing nothing. She will begin to weep at your door frame. As the tears hit the ground they will engorge, transforming into streams of water, filling your house. The stream will burst into a river, sweeping you off your feet and bursting your lungs and stomach as the water floods your esophagus. As the waters consume you, your body will dissolve into them. When you are completely gone, the waters will recede back to the being at your door and slowly center at one spot next to her foot. When all of the water is finally gone, a small pearl trinket of unique color will be lying on the ground next to the girl. The next time a man sees this girl, she will have a new set to her collection, and the next time he goes in the book to seal the bond, there will be another picture of the sad girl standing next to the trinket.

Credit To – Mahonedog

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The Vegas Illusion

December 24, 2012 at 12:00 PM
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When going to Las Vegas, ride the rides from places like New York, New York and the Stratosphere, gamble away your money in a drunken state on a few hands of poker, or take a complete stranger back to your expensive hotel room. Or perhaps you’d prefer a magic show from Cirque Du Soleil or David Copperfield? I would suggest this option for your first night in Sin City. Real magic is to be found in Vegas, but not on the Strip, oh no. For a true experience that will make you believe in the realm of magic, you must seek out master illusionist Mephisto Centurion.

To see his astounding performance, drive off the Las Vegas Strip past the airport, and keep going until you reach desert. Be sure you make this journey after midnight, for Mephisto’s act is only to entertain the nightlife. Once it seems like you’ve made a wrong turn, stop your car, get out and peer across the night desert. You won’t see anything at first, but then a hotel shrouded in darkness will catch your eye. Leave your vehicle behind and approach the hotel in the distance.

You will notice that no lights are on in this hotel, but don’t be fooled, it is plenty occupied. Walk up to the hotel’s entrance and knock on the glass doors, which will swing open. The entire lobby will be dark, and no one will be there to greet you, so bring a flashlight as you enter the building and make your way through a large, empty casino, following the signs hanging from the ceiling that will direct you to the hotel’s theatre. While there will be no one around, if you get the sense that you’re being watched, you’re correct, but don’t let that feeling hold you back. Continue to follow the signs until you come to two large, golden doors with many faces sculpted on them.

These doors will open for you, and to your surprise, you will find an enormous, bright theatre filled with hundreds of people you didn’t even know were there. It will be a full house, but one seat will still be available in the front row. Take it, it’s yours. Once you are seated, the lights will dim, the curtains will open, and the great Mephisto Centurion will appear in a flash of light onstage, dressed entirely in black with a cape, top-hat, and a long, black beard and mustache. He will have a wide variety of tricks up his sleeve that will astonish you, so try not to blink.

The beginning part of his act typically consists of card tricks like making a card float in the air right out of the deck, or making the card appear on the other side of the room. Something even more mind-boggling is when he takes a real sword and impales himself right through the stomach. This special trick isn’t even performed inside a box, it looks like the sword is actually going through his body, and he’ll pull it straight out and be just fine. He can also make real animals and automobiles disappear and reappear at his command. His talents are endless.

Fire will accompany many of his acts, and you will find yourself cheering and applauding with amazement, but in the back of your mind you’ll be thinking that nothing you saw actually happened in real life. Once this thought crosses your mind, Mephisto will ask for a volunteer, and point directly at you. He tells the audience that he will make you disappear, how can you resist such an honor to be part of his legendary act? A spotlight will shine upon you, and the whole audience will join in to give you encouragement. Stand up, and get onstage where the real experience will begin.

You may have seen disappearing acts before, and you’ll probably think that a trapdoor will open, and then Mephisto’s assistants will help you back to your seat while everyone claps for you. Instead, you’ll feel the most intense rush of your life. Mephisto, at nearly seven feet tall, will loom over you, and inform the crowd that the trick is about to begin. He’ll have you tell everyone your name and what you do for a living, then he’ll have you stand atop a platform and wave his hands at you while chanting words of an ancient language. At a certain point during his speech, you’ll notice his eyes glowing an eerie purple, and before you can scream, a beam of white light will engulf you.

After the light comes the darkness, but it only lasts for a few moments before you’re flying through a wormhole at a very fast rate beyond your control. It will be quite a thrill, so don’t close your eyes. When you reach the end of the wormhole, the next thing you know, you’ll be soaring high in the air above the Stratosphere, and an invisible force will keep you up there. The feeling of the wind will make you realize that it’s not a dream. Don’t be afraid to swoop down over the Vegas Strip that glows in the night.

Enjoy this flying sensation, don’t even question it, just have fun while you can because it won’t go on for too long. Before you know it, you’ll be teleported inside a lion’s habitat at The Mirage. A lion will wake up and approach you, and you’ll run for your life, frantically searching for an exit, but there will be none. The ferocious beast will eventually have you cornered, and ease in for the kill. In fear, you’ll curl into a ball, shut your eyes and prepare for the end.

When you open your eyes again, you’ll be in a dark room with a wide opening at the top. You’ll realize all too quickly that you’re standing inside The Mirage’s volcano, and the show is about to start. You may scream loudly in hopes that someone will rescue you, but it will be too late. A ball of fire will come for you, and there will be no way to escape it. Just seconds from your impending doom, there will be another flash, and you’ll be back at your seat, sweating and trembling as you suddenly hear clapping from everyone in the theatre.

Mephisto knows your journey was intense, but he was there with you the entire time to guide you along your way. He welcomes you back and thanks you, then he bids the crowd farewell and vanishes. Converse with the crowd, if you wish, then make your way back through the dark lobby. As soon as you exit the hotel, there will be another flash, and then it will be morning, and you’ll be in your own hotel room with no memory of how you got there. That’s when the realization comes that the magic trick isn’t over… and it never will be.

Don’t bother looking for this place in the daytime, you won’t find it. If you look up Mephisto Centurion online, all that exists will be a single article titled: “Vegas hotel burns; Illusionist goes missing.” This article was written in 1960, only a few days before the famous El Rancho hotel burned down, which was a far bigger story. The hotel was called The Vegas Illusion, and Mephisto’s act was the main attraction. Little did the audience that attended know their entertainer was completely out of his mind.

He committed arson that night, burning the whole place down with the intent of taking himself with it. Many guests fled, but some did not make it out alive, and their remains were never found. Mephisto, real name Albert Torrance, worshipped an ancient god who promised him great power if he sacrificed his body, and he would do it in the most dramatic way possible with one show. Now he has abilities you can’t possibly comprehend, and he’ll be entertaining you for all eternity.

You can ask for help from the people around you, but they won’t hear you because, well, you’re dead. You died the second you got out of your car and stepped into a dark abyss that consumed you. There was never a hotel, there was never an audience, there was only HIM, and his beloved act. How do I know all of this? I am The Creator of the Magic Realm, I am amongst you, and I invite you to the show of a lifetime. I promise that my dear apprentice will make it all worthwhile.

Credit To – J. Stan Shocker

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YOU

December 6, 2012 at 12:00 AM
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The next time you go to the library, be sure to keep an eye out for a certain book. There is no other book like it, and no copies. It can turn up anywhere in the library. It can be on any shelf, any table, in the hands of any person. The cover is made of leather, and the book is titled “YOU”.

Once you find the book, don’t open it. Go to the librarian to check the book out. The librarian should give you a strange look and utter “Oh… that one…”.

Bring the book home. You may be tempted to open the book, but make sure you don’t. At midnight, step into your closet, book in hand, and shut the door. Make sure that all you see is darkness, and that the only noise you can hear is your heartbeat.

Open the book. In the book contains all of the knowledge of your past, present, and future. As you flip the pages of the book, moving from past events to present events, stop once you reach the end of the present events. You will know when to stop when you see yourself in the closet, reading the book.

Before you move on to read future events, think about whether you REALLY want to know about the future.

If you decide not to read further, close the book, leave it on the floor in your closet, and leave. Be sure to keep the book INSIDE the closet. You will notice in the morning that the book is gone.

If you decide to read your future events, begin to turn the pages of the book. It is extremely important that you DON’T scream when you read about your death. Don’t take your eyes off the book when you see yourself being dragged into the depths of darkness that was once your closet. Don’t blink as you see yourself being torn apart by a hungry beast, the bloody book laying on the floor next to your severed limbs. Don’t be surprised when you feel the beast’s hand on your shoulder…

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Greed

December 2, 2012 at 12:00 AM
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Right now, there is a thin man in a skin tight black suit sitting in your closet.
His bony knees bent to his chest, his spidery white fingers wrapped around his ankles. He sits there, and has been sitting there since you began reading this.

His name is Greed. Can you hear his breathing yet?

Now that you are aware of his existance, if you open your closet door you will see him sitting there. Immediately his expressionless face will smile, and his sharp green eyes will lock onto yours. You may open and close the closet as much as you wish, and you may leave him there for as long as you like, but he will never go away. And everytime you look inside your closet he will still be there, his glassy eyes following yours. Only you will see him. Don’t attempt to tell anyone else, they will only question your sanity.

If you ignore Greed, gradually he will take over your existance. When you look in the mirror you will see him standing behind you, smiling his eerie smile. You will see him sitting in the back of your car as you drive home late from work. As you turn the lights off downstairs and you run up the steps to the safety of your bedroom, he will be running behind you, even if you do not turn to look you will hear a second pair of footsteps.

There is only one way to rid yourself of Greed. At exactly midnight, of any night of the year (apart from Christmas Eve) sit in front of your closet with a razor in your left hand. You must be alone, the lights must be off, and you must place a lit tea candle in between you and the closet door. Without opening the door, repeat this verse:

In return for my sanity, I give to you my soul,
Use it as you wish, but please leave me alone.

The closet door will swing open, revealing Greed whose eyes are already glaring you in the face. He will hold out his long bony hand. Hold your right hand over it and with your left, make a clean cut across your wrist and let your blood fill his hand. Once it is full he will retreat it and place your gift in his top right coat pocket. Then he will stand up, and walk out of your house, the doors opening themselves for him. He will never return.

From that moment on, your life will be perfect. You will effortlessly become rich beyond belief, you will find and marry the love of your life and achieve anything your heart desires. You will never become sick, and you will die warm and comfortable in your bed, surrounded by those you love.

But once your eyes have finally closed, and your lungs stop breathing, you will meet Greed again. He will take you to visit your loved ones who you have left behind, and you will watch helplessly as he plays his game. He will take the sharpest knife from their kitchen and hide in their closet. Next time they open it he will slaughter and devour them. He will repeat this little ritual until everyone you’ve ever loved is lying dead in a puddle of their own blood. After he has finally finished this twisted game he will take your soul from his top right coat pocket and swallow it. You will become a part of him, and be a part of his game forevermore.

However, if you take the option to ignore him, he will never leave, and every once in a while, if you turn over in the direction of your partner in bed, instead of seeing their beautiful face, your eyes will meet with his, and that evil grin will still be stretched over his rows of sharp teeth.

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Fallout 3: Numbers Station

November 12, 2012 at 12:00 PM
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Fallout 3 contains several in-game radio stations. The most diverse and important station is Galaxy News Radio.

Many players of the evil persuasion know that you can kill Three Dog and he will be replaced by the technician Margaret. She is not a charismatic person and has very little it say, seeming to not enjoy her new announcing duties. She also never appears in person, and therefore cannot be killed. Once Three Dog is dead, you’re stuck with Margaret.

What most players do NOT know is that under certain circumstances, GNR will become a “numbers station.” A numbers station is a station that broadcasts an unusual coded message. Many of these exist in real life and some hypothesize that they are a nuclear retaliation control network. Simply check Wikipedia for more information about these odd broadcasts as they relate to the real world. Back to Fallout 3…

No one is really sure which actions are needed to hear the numbers station in Fallout 3. It appears that you must kill Three Dog, because no one has reported hearing the numbers station with him still alive. It also appears that you have to skip over the quest “Galaxy News Radio” where you help boost the signal so that the station can be broadcast further than just the immediate DC area. This is easy enough to do with either a speech check or simply using the FalloutWiki to look up where to go next and advance the main plot. Finally, you definitely have to destroy Raven Rock. This is the actual trigger to turn GNR into a numbers station, and it will remain such for the rest of the game. However, the vast majority of the players who perform these three actions still continue hearing the standard GNR broadcasts, so there must be several more requirements the community has yet to isolate.

If you’re lucky enough to have hit upon the right set of circumstances, just after destroying Raven Rock, you will get the message, “Radio signal lost” and a few seconds later, “Radio signal found.” You cannot, however, actually listen to GNR just yet because you didn’t boost the signal and are out of range of the broadcast at the exit of Raven Rock. Luckily, Raven Rock is situated in the mountains and is right near one of the few places outside DC that you can get high enough to catch the signal. So far, the confirmed location to hear the GNR numbers signal are:

  1. Within the immediate DC area obviously…this is true for the regular GNR throughout the game.
  2. At the top of the ferris wheel at point lookout
  3. On the tops of some of the satcom arrays you can climb in the northwestern map area.
  4. On the roof of Tenpenny Tower, though this may be within normal broadcast range anyway. Feel free to playtest and get back to me on this.
  5. On the highest point of the broken bridge around Arefu…again, may be within braodcast range anyway.
  6. On some of the highest points of the mountain tops in the area near Raven Rock. This is obviously your easiest chance to first listen to the numbers station.

When you tune in, you will hear an old familiar voice…Three Dog, despite the fact that you killed him earlier. However, you will quickly notice that he does not seem to be “in character.” So I guess it’s not technically Three Dog, but just the voice actor, Erik Dellums. He reads a series of numbers in a monotone, depressed sounding voice. He always recites a list of single digits between 9 and 12 characters long. For example, “nine-three-seven-nine-one-seven-two-zero-three-four.” Hever never uses a multi-digit number like “eleven” or “forty.” These numbers are followed by widely varying lengths of Morse code. This is then followed by the song “I Don’t Want to Set the World on Fire.” All other music tracks seem to be inactive on the numbers station.

The Morse code was the easiest part of the mystery to crack, as the code is widely available and many people actually know it by heart. We quickly had a list of a great number of messages in English. Some sounded completely mundane and even comical, such as “Washed the car today, maybe Chinese for dinner.” or “Have you watched my YouTube video yet, I uploaded myself kicking bums in the nuts.”

You may be saying, “But wait, YouTube doesn’t exist in the Fallout universe,” and you are right. As far as we could tell, all of the messages sounded like they were based in our reality somewhere near present day.

Some of the messages, however, are quite sinister, such as, “The Queen has died today. The world mourns, as on days like these, we are all Brits.” or “I can’t believe they’re actually done it. Not long left. The noise. I can’t take the noise anymore. I have a pistol in the attic.”

Just recently, a player on the wikiforums noticed a message that brought to light the meaning of the messages. He was reading a thread that collected all known messages, transposed from Morse to English, and saw the line, “one-two-zero-five-five-two-eight-two-zero-one-zero. What are you talkin’ about? You’ll be missed.” He realized this referred to the recent death of Gary Coleman, and the quickly realized the numbers were the time and date of death. He immediately scanned through the messages to try and find more examples of this apparent future telling by a game that’s more than a year old. The next message he read shocked him and pushed him to enlist the aid of the others to decipher the codes. The message was “nine-four-five-four-two-zero-two-zero-one-zero. Accident in the gulf, several dead. Oil spill apparently averted.” He realized this was the BP explosion and the erroneous day-one assessment that the well was not leaking.

From this point on, all numbers will be transcribed as times and dates. All times were given in game in military format and remain so in this document.

Numerous members of the FalloutWiki message board began looking over the messages to see what else we could learn. We quickly found that most of the dates were after the game had been released, yet oddly some were from the past. “22:15 April 15, 1865 He’s dead and blame will probably be placed on that actor, Booth. Johnson better not cheat me out of the payment.”  This shed new doubt on the official version of the Lincoln assassination.

As the community quickly started piling up interpretations of the messages, the mods of the site summarily banned everyone who had posted in, or even read the thread. All reference to the numbers station was removed from FalloutWiki and filtering software was put in place to prevent reposting of any relevant information. A few people, however, are trading emails and slowly finishing the translation of the remaining messages and putting dates to the existing ones.

“The Queen has died today. The world mourns, as on days like these, we are all Brits.” 4:02 March 19, 2014

“Have you watched my YouTube video yet, I uploaded myself kicking bums in the nuts.” 24:16 December 24, 2012

“I can’t believe Britney’s actually won an Oscar!” 21:33 February 27, 2023

“I can’t believe they’ve actually done it. Not long left. They were warned, but they just had to keep pushing the boundaries of science. The noise. I can’t take the noise anymore. And the light, dear God! The Universe is slowly unraveling around us. I’m not going to wait for death. I have a pistol in the attic.” This is actually the only message not preceded by a string of numbers.

It may be worth noting that the latest date on any of the messages is 1:27 July 6, 2027.

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Altimahtei

November 7, 2012 at 12:00 PM
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Fortapt Sjel.. my.. my name is.. Fortapt Sjel.. Ahhrg this pain, the never ending pain, like somebody has a grip on the inside of my head.. like a hand is resting on my brain.. from.. the darkest corners of Altimahtei he.. uhh I will explain whats happened, my story, my warning.

It started yesterday, when Markand was  still alive.. yea, when Markand.. uhh I lived, no, I live in Mumbai, with my mother, just my mother.. I’ve lived here all my life, I dont have much of a life, not many friends, not that it matters. My closest friends were Markand and his sister Hajeet, Mehra. Yesterday, it was yesterday we were walking home, we lived quite close to eachother and tended to take the back street path on the way home from our daily activities, to escape the urban chaos that is Mumbai, India. I felt something knawing at me, something wasn’t right. Sure enough it wasn’t long before found a young boy alone, he was badly injured, he was only wearing rags around his waist. There was something about him, that ragged jet black hair and his pure grey eyes, that seemed menacing, but, thats not what caught our attention. The massive scars and open wound across his chest was what unsettled us.. Markand was the first to run over to the blood-covered boy, to try and help him up, only met with resistance from the kid. I remember Hajeet crying, covering her mouth when we caught sight of his ribs poking out of the flesh wound, we all knew we had to get help soon if this boy was to live. but as Markand tried to pick the boy up, the child grabbed his collar and pulled himself upto markand’s face. He had a sense of authority in the way he spoke to Markand, he spoke with the voice of a man. He warned us of a danger, an evil. He told us he had limited time, that his name was Svenhallen, that he had been running, travelling through space and time for centuries, to escape an evil, escape the shadows from Altimahtei.

I thought this kid was crazy, but something about his brief tale was believable, no natural animal could inflict those wounds he had. Markand, clearly not wanting to waste precious time this kid had left, went to pick Svenhallen up and take him somewhere for medical treatment, screaming with an inhuman voice, Svenhellen threw red dust into Markands face and ran off down the alleyway leaving Markand yelling, clutching his face, screaming in pain. I made a dash for the kid, who was running faster then any of us could have thought. The air started heating up, within a matter of seconds the air around me started to burn, everything became distorted and my legs just gave way, I fell, hard.. My head felt as if a train had hit it, I felt disoriented, by the time I came to my senses and looked up, Svenhallen had dissapeared where he had been 20 seconds ago.

By the time I made it back to the slleyway where I had left the Mehra siblings, Hajeet had sat Markand up by the alley wall, his face was completely burned.. I dont know what that boy threw into his face but it must have been toxic.. I helped Hajeet carry Markand home, his eyes were red and blood was leaking down his cheeks, I was worried, something was definitely wrong with Markand, he had fallen in and out of consciousness several time on the journey home. Mrs Mehra sent me away as soon as we got to their house, she didn’t even give us time to explain what happened.. I didn’t know what Hajeet was going to say to her mother but the truth probably would only cause disbelief.

Ill never forget the worry I had as I walked home, everything passed so quickly, I couldn’t think right, everything was a blur. Until that night..

A sharp noise woke me up, I checked my clock, it was 1 in the morning. “Who the hell rings at this time in the morning?” I thought as I got up to answer the phone, just in the corner of my eye I swear I saw someone outside moving. Ignoring it because we lived on the 3rd floor of an apartment, I answered the phone.

“Fortapt? Fortapt!?” I winced as I recognised the loud voice shouting at me,

“Hajeet what is it? Is Markand alright?” I replied, a silence on the other end of the phone which felt like a life time before Hajeet had the courage to say anything

“It.. it is Markand.. Fortapt could you please come over? I dont know what to do.. something is seriously wrong with Markand and mother is just using herbal remidies saying Prajapati will look over him, Markand has asked for you a few times, I know its late but please.. Fortapt.. I dont think he’s going to make it to the morning”

Speechless, I only felt shock and concern for my lifetime friend.. it was only a burn, how could he possibly be dying? “No it couldnt be that bad, it just couldn’t” I told myself

“I’ll be as soon as I can” I said quickly and hung up. I sat there, going over different possibilities, different excuses, this Svenhallen had alot to answer for, I hoped there and then his wound had killed him by now. It was 5 minutes later I jumped out my window and climbed down the drain pipe of out the 3 story house, down into the streets below, then in darkness, I started making my way to the Mehra residence. I took a few shortcuts along the way, wanting to get there as soon as I could, the familiar buzz of people could be heard in the distance. Even at 1 in the morning people still had business to attend to it seemed. But above all the noise of the city, I could hear whispers, as I walked down the isolated side streets and paths, I could see shadows moving quickly whispering. fear slowly crept into me as I could faintly make out what they were saying “Markand.. Maaaarkand” They got louder as my heart started racing, in the corner of my eye I could see shadows moving towards me but no matter how fast I whipped my head to face them, they were gone.

Panicing I sprinted, not wanting to face the terrors that had spooked me, the voices spoke louder as I ran “Markand.. Altimahtei.. Death.. Ramnamistahhhv..”
a few pots nearby were flung off the wooden tables they sat on, and stalls would snap and crack as if under pressure. Not stopping I sprinted in sheer panic for what seemed like a lifetime, I could only feel my blood rushing and felt as if something was chasing me, getting closer and closer with each pace I sprinted. I was relieved when I finally got to Markands house, it was a small single story shack in a crowded slum district of the city. Slamming on the door I screamed “HAJEET, PLEASE LET ME IN, IM BEING FOLLOWED HAJEEEEET!!” a glass cup was flung by my left ear, I screamed and covered my ears just as Hajeet opened the door, she gave a shriek and stared angrily at me

“Fortapt, what the hell is wrong with you?” she yelled

I just ran inside and slammed the door shut, I tried to explain to her but i could see she dismissed it as natural fear of the dark,

“Come, take a look at Markand” she gestured for me to go into the main room. There on the couch was Markand, his eyes were wide open and black fluid was oozing out of them, a bowl sat by the couch with red-stained teeth, Hajeet explained how they just started falling out, his face had turned into a boil covered mess and what struck me most shocking was it had appeared his nose had been melted off his face.

tears found their way to my eyes as i looked at my best friend lying there on the couch,
“Oh Markand.. whats happened to you..” I sobbed, then the worst thing that could ever happen, happened. he sat up as if surprised by my sudden presence, and spoke, with what seemed to be a thousand sorrowful voices
“I seek Svenhallen, Fortapt, look at me. Where is Svenhellen? I shall take him with me to Altimahtei, back to the darkness I see in my visions..”

Blood dripped from his mouth as he spoke, eyes wide open, that wasn’t Markand on the couch anymore, that was something entirely different. I took his hand, not knowing what to do, he didn’t even seem to acknowledge I was there. His black eyes just seemed to stare into distant lands only he could see,
“I DEMAND SVENHELLEN!!” He yelled with a powerful voice, with such force cracks were made in the walls, the light sarted flickering and swinging wildly around, I just held Markands hand and ignored Hajeets cries of fear, I was terrified, I stood there for about 30 secondsjust crying

“Markand” I choked with a quiet sobbing voice, “Svenhellen is gone, where are YOU brother.. come back to us..” I pleaded desperately, knowing whatever was talking wasn’t him. He just started chanting in a language unknown to me and raising his arms, a bloodcurling scream was made in one of the rooms, I think it was Msr Mehra, or maybe it was Hajeet, my mind was so far away I couldnt tell. Objects started flying about the room as Markands body chanted, blood splattered over his chest and the darkness grew darker around the room. The light suddenly blew in an explosion of electricity, I just stood there, not believing what was happening. I didnt even feel Hajeet tugging my arm pleading for me to move, only when two spikes broke out of the back of Markands body, did I realise Hajeet panicing.

Unable to look at Markand turn into some deformed monster, I turned away it was hard to see anything. It was like a whirlwind was in the house, plates, knifes, paper, cushions all flying around the house moved by some unnatural force, and worst of all the room just keept growing darker. Hajeet made a run towards her mothers room
“WE HAVE TO LEAVE!!” she screamed,
I ran after her. When we got to her  mothers room, Mrs Mehra was nailed halfway up thhe wall, horrific symbols carved of blood and fire surrounded her. her stomach had been torn open and her heart was on a plate neatly placed on the floor, Hajeet stood there screaming, I grabbed her and pulled her away from the gruesome sight.

Voices began to shout and I could make out shadow silhouettes moving about the house. Hajeet made a sudden run for the door but a knife struck her in the throat, her scream cut short as she spat out blood and collapsed, not thinking I ran for the door jumping over Hajeet and bursting out of the small shack house. I turned to see Hajeets body be ripped apart by the shadows, I just ran.

I’ve been walking for 2 hours now, I dont know where Im walking to. I can hear the shadows, my head, oh god my head..

They’re closing in I can hear them, surrounding me slowly, waiting for the right moment to strike. I turn down an alleyway and my heart stops. Down the end of the alleyway, shrouded in darkness, barely recognisable behind the thick blanket of fog was the torso of Markand. It looked as if his body had been ripped in half, two giant disfigured extended arms stretched out of his back holding him up, his intestines hung out and dragged along the ground. He slowly made his way towards me, looking deep into my eyes with a grin of razor sharp teeth that must have recently grown. “Come with me to Altimahtei Fortapt, come with me to Altimahtei..” I stood there as shadows walked upto me, as Markand crawled upto me.. Then, there was darkness.

Credit To: Max B

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Train

October 31, 2012 at 10:00 AM
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There exists a curious legend among the people of South Africa. Although somewhat obscure now, it was prevalent during the late 19th Century colonisation of Africa which saw the construction of railways across the countryside for the transport of workers. This is the legend of the witch trains – ordinary-looking trains, but staffed by the debased servants of a powerful being generally thought to be a witch, or sometimes even thought to be multiple witches. These trains would appear to people travelling alone at night in the countryside and take them aboard, never to be seen again. This was far from the full extent of the machinations of the being that controlled the trains, who will henceforth be referred to as the Witch, but more on that later. Although the activity of the Witch and Her trains has subsided as of late, there is one witch train still roaming, still waiting to return to the Witch’s house.

Seeking out this train is difficult and will take some time; the rails themselves are not mapped so prepare a rucksack for a long day’s journey – and to carry what you will be bringing back. On the first or last day of any month – this is most conducive to the likelihood of the rails appearing – travel by any means to the town of Karasburg in South Africa. When the sun has gone down, begin walking in any direction between north and north-east of the town. It may be advisable to prepare some sort of self-protective gear for travelling the South African countryside at night, but be warned that, once you reach your destination, whatever protective items or weapons you may bring will not be of any use against what you will encounter there.

Keep walking until you find a railroad track. Inspect it carefully to ensure that it is not merely an ordinary track. The track you are looking for will be in excellent condition, and if you look closely, the ground beneath the track will be completely undisturbed – there should be no difference between ground beneath the track and nearby uncovered ground. Walk in either direction along the track. It should take no longer than an hour for you to reach the station.

In stark contrast to the track, the station is a hovel. You will find the few small buildings completely deserted, and all but one have been burnt to the ground. The one that remains standing is a blackened, rickety, wooden shack, though the single front door appears brand new. A sign nailed to it reads,
“STAFF ONLY.”
In older days this station would have actually had staff – the station hadn’t been burned, either. The witch trains didn’t just stop abducting people of their own volition. The train you are looking for will stop here for you soon, but to make proper use of it you need something from the staff room. No matter what you try, the door will not open for you, but fortunately the Witch gave no special treatment to the walls, trusting them by themselves, along with Her staff, to keep intruders out. They are badly burned and worn. A good kicking at any wall should provide an entrance. The staff room is completely bare, save for a few equipment closets along the walls. Search them thoroughly. Most will contain generic, 19th Century mechanical equipment not worth taking, but one will contain a silver control rod for a gearbox. This control rod will be easy to find – it glows, yet curiously it provides no illumination for anything at all save for itself, no matter how dark the environment is. This is what you need. Take it and wait outside. Now wait, however long it takes. Eventually, you will see the decrepit old passenger train come trundling to a stop in front of you.

A train attendant will open the door for you. This train unusually employs both white and black workers, but regardless of his skin colour he will wear an extremely worn and filthy train staff uniform. He will stare at you with decidedly vacant eyes for a moment, and you will very likely feel a sudden, acute sense of discomfort. You would be right to feel this way – the stare is intense, yet there is no-one behind those dull eyes. The man will then say one word:
“Return.”
The tone will sound odd – as a statement, yet there will be the faintest hint of a query in the sound of it. This is because the man’s speech is meant to be a query. In the past, this man and his fellow staff would, upon stopping and opening the doors for them, ask unfortunate travellers of the South African countryside,
“Single, or return?”

If you were to answer the attendant with “return,” you would be taken on the train and ferried a fair distance along the countryside before being brutally beaten by the train staff and thrown off. This is the same for any others who would have been encountered by this train. Any other answer will simply result in him repeating his question until you give one of the expected answers. The other expected answer you can give is, of course, “single,” however, fortunately for you, the train and its staff no longer have the means to carry out their programmed response to this answer. This is why that part of their dialogue has been removed from their usual protocol. If you answer with this, the attendant will simply stare at you and do nothing until you give another response.

This is where the control rod you have comes in. Without saying a word, produce it and hand it to the attendant. His face will not have any reaction to this, but I can assure you that if he had even the remotest capacity for emotion, he would be profoundly relieved to see it. He will silently take the rod and then step off the train to walk briskly over to the conductor’s car. When he does this, simply climb aboard the train and close the door; nobody will hinder you now, and the attendant will not return to this car. It is a standard passenger car, with rows of wooden seats along the walls, everything thickly coated in dust and worn by centuries of age and neglect. The doors to the other cars, as well as the windows, are boarded up. You must spend the whole journey here, but worry not. It is a short trip, and there is nothing you need to see outside the windows anyway. Sit and wait, you will soon feel the train start to move.

The journey will be short, however, it is unlike any other you have ever taken – the train crosses more than just land, indeed, it crosses more than space, but let’s not dwell on that for now. You will not feel anything during the transition, nor will you feel anything when the train arrives at the destination, however, it is extremely important that you do not open the door until you are absolutely certain that the train has arrived – the transition is lethal to unprotected human life. To tell if the train has arrived, first wait ten minutes – this is the longest it will take to enter the transition – then periodically tap the boarded up window with your finger. A hollow knocking sound will indicate that you have arrived, whereas if your finger produces a dull thud, as if you are tapping against a completely solid object, you have not arrived yet. Disembark as soon as you are sure the train has reached its destination.

As you step off the train you will find yourself on a barren, rocky plain, surrounded by a thick mist. Probably the first thing you’ll notice the large number of rotting human bones scattered across the area. The Witch, in its activities in Earth, made a large number of servants. It also made a large number of enemies. The bones that profane the grounds here belong to both camps. The battle that made such a necropolis of this place is also the reason for the abrupt disappearance of the witch trains and new reports of them. A short distance away, not obscured by the mist, you will see a dilapidated church of white stone. Staying close to the edge of the fog but being very careful not to lose sight of the church, make your way there.

This part is important – you must keep a close eye on the church, for you will soon see a small crowd emerge from it and start approaching the train. These are more of Her servants. As soon as you see them, immediately run into the fog as far as you dare but do NOT lose sight of the church – this place is not a natural part of our world, and consequently the geometry of the land is abnormal. If you proceed in what may seem like a straight line too far into the fog, reversing your direction will not bring you back, and in this way it is far too easy to become hopelessly lost there, so do not lose sight of the church! Wait in the fog as the servants go past. They all wear the same, worn out train staff uniforms, and they all wear the same, utterly vacant expressions on their faces. Don’t let this fool you though; if they catch you trespassing on Her land they will tear you apart with a fanaticism and strength no human could match. Once they reach the train, they will stay there – this is the first time it has been here in over a century. Proceed to the church at this point, but stay close to the fog just in case.

Approach the white church and take note of the damage. The walls are adorned in scorch marks and bullet holes. More of the skeletons of the Witch’s servants and enemies surround the church and are scattered amongst the floors and aisles of the nave inside, as you will see through the blasted front doors. You won’t end up like these skeletons at this point; all of the Witch’s servants in this place have gone to the train and will stay there. The people who attacked this place made sure to destroy the Witch’s means of re-entering our world, such as the train and the control rod for activating the transition, so Her servants will be hard at work investigating the train you have brought here. But don’t worry, if you do this correctly, you should be able to return back with the train and control rod before the Witch can make use of them once more.

Enter the church and proceed through the nave to the doors behind the altar. Muster up your courage and determination here, and perhaps prepare something like a rag to cover your face with. The reports I have on this church do not indicate a good ventilation of the next hallway. When you are ready, enter.

The dim light of the hallway will illuminate the carpet of half-decayed corpses across the floor. On the walls you will see the sources of these dim lights; small globes wired into the distended mouths of rows of mutilated heads attached to bizarre machinery set into the walls. Unlike the previous areas, most of these bodies belong to Her enemies, not servants, ambushed and slaughtered here when they tried to make their way to confront the Witch Herself. Walk as quickly as you can through this hall while being careful not to trip, there is certainly no need to take your time here. You may notice that a few of the light globes are dark. Consider the bearers of those lights extremely lucky, for the truth is that these light globes are powered by the electrical signals in the brains of these heads, kept alive by the arcane machinery that supports them. Try not to dwell too much on their fates, you should save your mental fortitude for the trials ahead, And don’t attempt to turn any more of these lights off – the Witch is coming very soon, and if you do not escape, many more people in our world, including you, will end up like this.

My information on this place is based on the accounts of the few who attacked it over a century ago and managed to escape. Thus, I can’t give details on what you will find beyond this forsaken hallway, but I know that among the things here you should find a library, a door of the same luminous silver of the train’s control rod, with a crucifix set into it, and a pool of blood. Avoid the door for now, and the pool of blood at all costs. Instead enter the library. Most of the books here are worthless, except for one set, which should be the centrepiece of the library. Though these ancient books are penned in Hebrew, their place is marked by a sign in English reading “The Annals of the Connexion of the Thrones of God,” or simply “The Annals of the Connexion.” In layman’s terms, this odd phrase refers, essentially, to telepathy. These are what you are looking for.

Before the end of your journey you, one way or another, will be able to read Hebrew, and many other languages. However, it is advisable that you use your discretion in reading these books should you ever so choose. Aside from instruction on the creation and control of the servants that the Witch uses, these books talk about the precise nature and origins of the Connexion of the Thrones of God, the universe, of God and the other deities of the universe. It also details the origin of our species, and what we are to these beings. These things are explained in as much detail as the human mind, or the mind of any other being of this dimension, is capable of conceiving, and it is reported that an alarming majority of those who have read these texts were unable to reconcile themselves with the bleak truth of our existence, and would suffer insanity or depression at the least, often committing suicide. Carefully consider your life and outlook before you seek the knowledge in these texts.

The other copies of these books were destroyed a long time ago by the Witch, as well as others like her, along with most of the people in the world who naturally had the telepathic Connexion. These people made up a large part of the Witch’s enemies who attacked her here. Take these books and leave now – it will not be long before the Witch emerges from Her slumber, yet there is one more sacrifice you must make to facilitate your escape. Find the room with the silver, crucifix-set door, and steel yourself, for this will not be pleasant. Open the door.

The room is pitch black, but you can clearly see the machinery surrounding the chained, furiously screaming man inside, all of it in the same silver of the non-illuminating glow. Try to find something to hold onto as this man, cut off for so long, forces his mind upon you. Your head will feel as if it is being squashed like a balloon to the bursting point as the last man with the Connexion transfers it to you. It will feel like years, but it will only take seconds before it is done. The man will thankfully die from the strain, making him one less person left behind on your conscience. You will want to take time to process all this, as the knowledge and outright changes to your brain will be unimaginable, but you don’t have a moment, you must run now. If you pass the pool of blood on your way out, you will notice that it is bubbling. The Witch is emerging. Run to the hallway, and prepare yourself for the hardest part.

This hallway was created for the Connected when they attacked this place. All the people now set into the walls have been subjected to unthinkable horrors before being forced inside their minds by destruction of all five of their senses. But with the Connexion you will, upon entering the hallway, feel all of their ghastly thoughts inside your mind. This is why the Witch did this – to weaken the Connected at this hallway with the tormented thoughts of these people so as to defeat them more easily. As hard as it will be, you must focus yourself on running through this hallway. Once you are out, you will be fine, but you must get out quickly.

Get to the train, where Her servants will still be. As long as She is not nearby, you can now use the Connexion to force your will upon them, preventing them from attacking you, but not for long. Quickly enter the conductor’s car on the train, and use your will on the control rod in the same way to make your escape from this place.

If you successfully escape, what you do with your newfound talents and books is entirely up to you. As mentioned before, you now have the capability to read the Hebrew language of the Annals, and other languages. There are many people who will offer incredible sums of money for the Annals of the Connexion, as well as unthinkable gifts, many of which will sicken you with their degradations. Many more people will hunt you for the Annals, as well as for simply what you now are. Most likely, you are not able to predict what you will do, as you will surely be a completely different person at the end of this journey, so at the very least you should hope that you can adapt to your new life quickly enough before it can overwhelm you.

Credit To: corpulent

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Tomino’s Hell

October 26, 2012 at 12:00 PM
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This is popular Japanese story is about a poem called “Tomino’s Hell.” They say that you should only read with your mind, and never out loud. If you were to read it out loud, then you must take responsibility for your actions.”Tomino’s Hell” (トミノの地獄) is written by Yomota Inuhiko (四方田 犬彦) in a book called “The Heart is Like a Rolling Stone” (心は転がる石のように), And was included in Saizo Yaso’s (西條 八十) 27th collection of poems in 1919. It’s not sure how this rumor started, but there’s only a warning that “If you read this poem out loud, tragic things (凶事) will happen.” It just looks like a curse.

It asks to not compare this with the common ”You’ll grow taller” or even “My parents died.” Do you get a sense of how dangerous this is?

This story used to be very popular in 2ch, and there were many people taking pictures and videos as proof and posting them on 2ch. There were many users that said that nothing happened, but there were also many posts that didn’t have the user come back to post the results. I think it’s scarier than someone posting that someone else got sick or that someone else passed away. But if you were to read it out loud, it’s better to read it in Japanese rather than the translation.
トミノの地獄

Tomino no Jigoku (Tomino’s Hell)

西條八十

Saijo Yaso

詩集「砂金」より

姉は血を吐く、妹(いもと)は火吐く、

ane wa chi wo haku, imoto wa hihaku,

His older sister vomited blood, his younger sister vomited fire,

 

可愛いトミノは 宝玉(たま)を吐く。

kawaii tomino wa tama wo haku

And the cute Tomino vomited glass beads.

 

ひとり地獄に落ちゆくトミノ、

hitori jihoku ni ochiyuku tomino,

Tomino fell into Hell alone,

 

地獄くらやみ花も無き。

jigoku kurayami hana mo naki.

Hell is wrapped in darkness and even the flowers don’t bloom.

 

鞭で叩くはトミノの姉か、

muchi de tataku wa tomino no aneka,

Is the person with the whip Tomino’s older sister,

 

鞭の朱総(しゅぶさ)が 気にかかる。

muchi no shubusa ga ki ni kakaru.

I wonder who the whip’s shubusa(?) is.

 

叩けや叩きやれ叩かずとても、

tatake yatataki yare tataka zutotemo,

Hit, hit, without hitting,

 

無間地獄はひとつみち。

mugen jigoku wa hitotsu michi.

Familiar Hell’s one road.

 

暗い地獄へ案内(あない)をたのむ、

kurai jigoku e anai wo tanomu,

Would you lead him to the dark Hell,

 

金の羊に、鶯に。

kane no hitsu ni, uguisu ni.

To the sheep of gold, to the bush warbler.

 

皮の嚢(ふくろ)にやいくらほど入れよ、

kawa no fukuro ni yaikura hodoireyo,

I wonder how much he put into the leather pocket,

 

無間地獄の旅支度。

mugen jigoku no tabishitaku.

For the preparation of the journey in the familiar Hell.

 

春が 来て候(そろ)林に谿(たに)に、

haru ga kitesoru hayashi ni tani ni,

Spring is coming even in the forest and the steam,

 

暗い地獄谷七曲り。

kurai jigoku tanina namagari.

Even in the steam of the dark Hell.

 

籠にや鶯、車にや羊、

kagoni yauguisu, kuruma ni yahitsuji,

The bush arbler in the birdcage, the sheep in the wagon,

 

可愛いトミノの眼にや涙。

kawaii tomino no me niya namida.

Tears in the eyes of cute Tomino.

 

啼けよ、鶯、林の雨に

nakeyo, uguisu, hayashi no ame ni

Cry, bush warbler, toward the raining forest

 

妹恋しと 声かぎり。

imouto koishi to koe ga giri.

He shouts that he misses his little sister.

 

啼けば反響(こだま)が地獄にひびき、

nakeba kodama ga jigoku ni hibiki,

The crying echo reverberates throughout Hell,

 

狐牡丹の花がさく

kitsunebotan no hana ga saku.

The fox penoy blooms.

 

地獄七山七谿めぐる、

jigoku nanayama nanatani meguru,

Circling around Hell’s seven mountains and seven streams,

 

可愛いトミノのひとり旅。

kawaii tomino no hitoritabi.

The lonely journey of cute Tomino.

 

地獄ござらばもて 来てたもれ、

jigoku gozarabamo de kitetamore,

If they’re in Hell bring them to me,

 

針の御山(おやま)の留針(とめはり)を。

hari no oyama no tomebari wo.

The needle of the graves.

 

赤い留針だてにはささぬ、

akai tomehari date niwa sasanu,

I won’t pierce with the red needle,

 

可愛いトミノのめじるしに。

kawaii tomino no mejirushini.

In the milestones of little Tomino.

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